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Htc one v has only acceleromter, is there any way to get work headtracking? In opentrack Raw tracker data and Game data values are 0 and does not changing
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Until recently I didn't have the 'automatic treshold' selected, because it was a quite recent option and I didn't know its function.
Now I have, and it's quite handy, somehow it still only sees my 3 …
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In FreeTrack you can use a single point with the tracker, to have a 2 DoF system with X and Y value.
Unfortunately OpenTrack doesn't support a single point system, this would be a warm welcome, to su…
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```
What steps will reproduce the problem?
1. Download read only from trunk
2. Compile as is in Microsoft Visual Studio 10, with a few includes added to
the files (gl/gl.h, gl/glu.h, stdio.h, stdlib.…
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Hi,
I encounter a serious issue with my project. First there is my setup
- GTX 750
- Core 5i
- Windows 10 x64
- Latest Core
- Latest Unity SDK
- Direct Mode
I've many scenes in my game, if I start t…
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A lot of my users are experiencing problems with head tracking in later SDK:s, the big shift being between version 0.5.3 and 0.5.4.
I would like to experiment with providing my own head tracking, bu…
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Hi,
At first I had no entitlement in LT and in dreamdeck error: unknown source. I had Unknown Sources enabled in oculus and rebooted few times with enable on/off.
Reinstalled oculus (uninstall, ins…
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A feature which Freetrack had:
![image](https://cloud.githubusercontent.com/assets/529552/12233020/c323253c-b863-11e5-90f3-ff6af3489e7b.png)
Something that reduces the output of all other axes. In man…
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```
What steps will reproduce the problem?
1. Compiling kinect_headtracking on VS10 works here after fixing includes and
lib for GL
2. But as soon as compiled (release or debug) AVIRA Guard detects:
…
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Would it be possible to add a way to rotate the camera left and right using the controller through a button mapping?
I can rotate the view fine when standing obviously, but I'm partially disabled and…