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Before 1.4.0 whenever I used a (dynamic) scene in the Philips Hue app, manual control was recognized and the scene worked. But since that update no matter how often I use a Hue scene, adaptive lightin…
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https://github.com/Project-PixelStar/packages_apps_BtHelper/issues/1
> Hey!
>
> I've managed to reverse engineer airpods functionalities and how they work on apple devices. Currently there's a b…
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While using my Dualsense Edge to play any game, but more recently this issue is prominent on the new Astro Bot.
Haptic feedback is very important in this game for some mechanics, but when playing nor…
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# Home Assistant Adaptive Lighting Issue Template
Please confirm that you have completed the following steps:
- [X] I have updated to the [latest Adaptive Lighting version](https://github.com/ba…
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1. Consistent Use of Units:
• Replaced all absolute pixel values with rem units where possible for a more responsive design that scales better across different screen sizes.
2. Improved Background…
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Hello Luciana 👋,
I really appreciated your work. You started with a simple **RMHC algorithm** that any person, with a little effort, can understand its logic, and then you gradually moved on more a…
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When I am using any property control using SPFx 1.18 and the ACE template I am getting the same error as #567. The sample provided as an solution is written in SPFx 1.13 and and V3.2 of the controls a…
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### Is this a new report?
Yes
### System Info
Void 6.6.54_1 x86_64 GenuineIntel uptodate rrmFFFF
### Package(s) Affected
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### Does a report exist for this bug with the project's home (upstream)…
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## Current Challenge
Today, the Teams Toolkit (TTK) VS Code extension generates adaptive cards when scaffolding the project. However, with the integration of Kiota into TTK to generate API plugins, th…
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# Home Assistant Adaptive Lighting Issue Template
## Bug Reports
If you need help with using or configuring Adaptive Lighting, please [open a Q&A discussion thread here](https://github.com/basni…