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Hi,
This looks like a very good project. Just would like to know if it support google cardboard, HTC Vive, Oculus? Or Which VR hardwares are supported?
Thanks!
Best regards, Jason
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## Detail
This method is iOS only, we need alternative in c# or android native. This issue is important for Android implementation.
Related:
https://github.com/mobfishgmbh/Cardboard-VR-Unity-…
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Hi, If I use a phone ,open this link in browser https://vr.marpi.pl/ . then put the phone in the google cardboard. What will happen?
Thanks in advance!
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I think Cardboard VR has much motion sickness problem because of Kalman filter. So I want disable it and applying new way. Anybody has answer for that?
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Do you happen to know of any plug and play IMU kit that would work with (almost) any Android phone for Google Cardboard head tracking? (to match whatever sensors Gear VR has)
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Hey, first of all thank you so much for bringing the newest module. I was finally able to pair the controller and not bootloop with this one. One issue is that it seems most games (like _Blade Runner_…
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When using the VR mode there are 2 buttons. on top left there is the "close" button and on top right the "gear" button. Now I want to add an extra button on bottom right to switch from VR to 2D and re…
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It would be great to implement side by side stereo rendering of point clouds as an option for Potree. Feel this would allow for a very immersive experience.
Such as described here:
https://vr.chrome…
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hi... this would be very very useful and easy and practical and cheap...
everybody has some form of freehands headset with a "call answer" button...
![](https://i.ebayimg.com/00/s/NDAwWDQwMA==/…
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Both Oculus and smartphone showing black screen entering VR. There is no option "XR sandbox..." on current chrome version on both as well