-
I found your work while I was thinking about building a historical sandbox game. I played Paradox games (mostly EU4, also CK2, VIC2 and HOI3), can code, but didn't build a game before (let alone a Par…
-
[common/estates](https://github.com/Lunu-Lunu/Inkunzi-EU4/blob/main/common/estates/08_ourks.txt)
[common/estate_agendas](https://github.com/Lunu-Lunu/Inkunzi-EU4/blob/main/common/estate_agendas/008_o…
-
[common/estates](https://github.com/Lunu-Lunu/Inkunzi-EU4/blob/main/common/estates/09_humans.txt)
[common/estate_agendas](https://github.com/Lunu-Lunu/Inkunzi-EU4/blob/main/common/estate_agendas/09_h…
-
Such a feature does not seem supported yet in-game, but we may override the locs of the hub names _and_ of the state name.
A configurable would be used as such:
`link = { state = STATE_NEW_YORK co…
-
Okay so basically,
![image](https://github.com/stefastra/eu4-discord-rich-presence/assets/172599463/6972216b-ede2-4ad8-968a-2eb253654cf9)
![image](https://github.com/stefastra/eu4-discord-rich-pr…
-
(Same premise as #70)
Loc supplying would be in a configurable `rosetta.csv` and would be of this format:
```
EU4 tag;braz_por;braz_por_adj;japanese;korean;polish;polish_adj;russian;russian_adj…
-
**Your mod version is:**
Guardians of azeroth, date 2021 08 pressumly latest
**What expansions do you have installed?**
Monks And mystics, Way of life, Sons of abraham, The old gods, and The repu…
-
Except in cases where such would be inherited from EU4 definitions (e.g. France), we could generate revolutionary flags for all countries coming from CK3. This would ensure that less eyesore colour co…
-
When https://github.com/ParadoxGameConverters/EU4toVic3/issues/71 will be implemented, some locs may be "recovered" from CK3 exported games.
The CK3EU4 conversion should generate the file [mod fold…
-
Since the new launcher, mod default order is a bit "randomish". It could be interesting to make the user being able to order his mods (and some simple buttons like "ASCII order".
What to do:
- Add…