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Hi, is there a build process for updating to newer Houdini versions or is it more involved than that?
Would be great to have a Houdini 20 build :)
Thanks
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### Is there an existing issue for this?
- [X] I have searched the existing issues.
### Please describe the feature you have in mind and explain what the current shortcomings are?
Loading AYON prod…
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### Describe the bug
Apparently due to the source transformation that happens in the houdini plugin.
Source maps being broken is affecting our ability to trap errors with Sentry etc - v difficul…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current Behavior:
HDA creation fails when project name starts with number.
Houdini doesn't names that s…
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Having a streamlined Houdini -> Bevy content creation workflow could be a bit of a game changer for building games/apps with Bevy.
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Prepare PoC according to Ola's suggestions
Depends on #47
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## Houdini 的相关模块及各自进展
- [CSS Houdini 的九个API](https://drafts.css-houdini.org/)
- 该网页是 Houdini 早期时的状态,只是个草案清单。不完整,有些也只是先占个坑
- 它里面的规范链接有些已经过时了。规范的最新链接,见下表格中的
- “成熟度”列的说明
- 只有 `FPWD` `WD`…
anjia updated
6 years ago
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It would be really great help if Xenko would support the Houdini engine integration! Like in Unity !
I mean Houdini is a heavy parametric lifter already , why to reinvent the wheel! You could focus o…
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- [x] houdini
- [ ] supabase auth helpers
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There are several [specifications related to CSS Houdini](http://dev.w3.org/houdini/), which should be listed individually in the platform status list, at least the ones that have [implementer interes…