Apologies if this is my ignorance showing through. Is there some way to batch up writes to the OPC UA server? Called `Node::SetValue` seems to send one packet to the server per write, AFAICT. Is th…
I'm running the simple src/client demo against a bh server.
- the part that does
```
std::vector path({"Objects", "Server"});
server = root.GetChild(path);
```
is `unreliable`, i…