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Hi, I would like to be able to set an initial guess for the inverse kinematics solver on the xarm. The use case, is that I would like to move from pose to pose and ensure that the solutions to the IK …
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Figures such as people tend to have a jointed skeleton or bone structure. Dedicated vector graphics editors like Flash Professional feature inverse kinematics systems which model such jointed structur…
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Hi!
I’m trying to implement your code with my own built bot, I’ve tested the bot and it works. However, some of your code gives me problems, especially when it calculates the inverse kinematics
When…
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# Inverse Kinematics - Sublucid Geometry
Inverse Kinematics is the process of finding a set of joint angles that reach a goal position.
[https://zalo.github.io/blog/inverse-kinematics/](https://zalo…
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The target sphere of the end-effector used for inverse kinematics is blocked by the gripper when one is provided. It would be helpful to disable the gripper (visually) when the user wishes to provide …
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# How would you like the feature to work?
Inverse kinematics and foot placement according to surface normals. Including hand gripping of doorknobs and other objects where the fingers properly form to…
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When you create skeleton with Plastic, first bone that you create is the Root bone which is static - can't be moved in Animate mode. Nice addition to that will be to have an option to change Root bone…
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- [ ] Investigate available Rust libraries for embedded systems, robotics, and kinematics.
- [ ] Select libraries for serial communication, inverse kinematics, real-time control, etc.
- [ ] Document…
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Does anyone have the equations for inverse kinematics?
I am working on integrating the Dexarm robot into PyBullet (and the URDF files provided here were very useful).
I've made some progress, and …