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Is there still any desire to maintain this package? The number pull request has been hanging for a long time.
I liked the concept of the code, I made some implementation including the numbering an…
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Is the project still alive? I see the last release was a year ago. At this moment, it has more than 60 deprecated dependencies. Curious if it is still actively maintained or if it is time to find anot…
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repology/repology-webapp#228 gave an idea of per-maintainer badge, showing version status for maintainers packages. There's a performance gotcha though, as a badge referring to a lot of packages would…
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Just asking if the project has been abandoned, though PhysX is by far the best engine I've seen, one would have to think about switching if the project suddenly doesn't work with new versions of Rust.…
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I've been trying to get a `rust-gpu` shader crate compiled with `cargo gpu`, but the shader still relies on an oldish `rust-gpu` that uses the `nightly-2023-09-30` toolchain. I've tried compiling with…
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Hi there.
I worked for Docker in 2016, and have been a "maintainer" on this repo in good faith since then. However, I can no longer close random spam messages, and it's pretty clear that no discussion…
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Hey @thoughtbot ,
This repo looks stagnant. The project on the whole still works quite well. Do you need new maintainers?
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There is a lot of deprecated code in the repository we need to get rid of (current half-working state does not work when updating to dotnet8 etc). I propose to delete those code paths completely and g…
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I see few issues not being tackled, latest release failing. Is this project still maintained ?
Any good alternative if so ?