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I'm stuck in this problem.
"Error: [string "src/base/_foundation.lua"]:130: attempt to concatenate a table value (local 'fname')"
after done this
[Merge branch 'master' of https://github.com/TheC…
ghost updated
6 months ago
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Windows 10 for ARM64 is out, and it has proper Windows desktop development support (none of this "Windows RT" nonsense). It even runs x86 (and on Windows 11, x86_64) apps under a transparent emulation…
tycho updated
2 months ago
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steps:
```
./premake5 gmake //or gmake2
cd build
make config=release
```
`../src/charset.cpp:35:8: error: use of undeclared identifier 'RWDEVICE'
static RWDEVICE::Im2DVertex *ver…
halpz updated
6 months ago
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Is there anywhere I can see a basic example of this in use?
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I'm trying to build `premake-5.0.0-beta1-src` under MSYS2 but get this linking error:
```
zheka@hydra MINGW64 /c/projects/premake5/premake-5.0.0-beta1-src/build/gmake2.windows
$ make Premake5
====…
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**What seems to be the problem?**
**_--help_** or **_--version_** doesn't show if there's a 'premake5.lua' with errors in the same folder
~/project-folder$ premake5 --help
Error: module…
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### Error
`Error: cannot open OpenGL-Core/vendor/GLFW: No such file or directory`
### Fix
replace `GLFW` to `glfw` in root level `premake5.lua`
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![image](https://user-images.githubusercontent.com/26794315/103451017-3b2deb00-4cc7-11eb-80ae-8cd8d2a431a3.png)
Any idea why it doesn't work? I changed the capital letters of "GLFW" in base premake5.…
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I'm trying to use the new experimental premake generator with premake5 based on these guides:
https://docs.conan.io/en/latest/reference/generators/premake.html
https://docs.conan.io/en/latest/in…
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Hi, I am in the process of upgrading premake in one of my projects and premake5 is no longer creating the Mac app bundle directory structure `project.app/Contents/MacOS`.
Steps to reproduce:
1. Copy …