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@theludovyc
I have problem with `Rakugo.parser_add_regex_at_runtime()`:
Here is my code:
```gdscript
extends Node
func _ready():
Rakugo.parser_add_regex_at_runtime("show", "^show\\s+(?[…
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After reflexion is bad architecture to use signal to restart parser thread.
Call directly current_parser.current_semaphore.post(), like in do_step() func.
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Currently settings is "res://saves". This is bad, users have this settings by default. Saves should be created in "user://saves"
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Rakugo Core don't need to :
- Set audio buses
- Set window's settings
If need it use ProjectSettings
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```gdscript
# Instead of having this, that parse and excecute script:
Rakugo.parse_script(file_name)
# We could split this to 2 funcs:
var parsed_script = Rakugo.parse_script(file_name)
Rakugo.…
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This repo has now 2 Readme files:
- one at the root (`/`), that is been keep up-to-date
- second at *addons/Rakugo*, that is old and broken - this one we should remove
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https://github.com/rakugoteam/Rakugo/blob/2852b6160455ce712e8066da65752a869153bb4b/addons/Rakugo/lib/nodes/RakuScriptDialogue.gd#L4
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I found that ```jump()``` not works as it should,
but it was some time ago, I need to check it again.
And fix this error.
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https://github.com/rakugoteam/Rakugo/blob/2852b6160455ce712e8066da65752a869153bb4b/project.godot#L20
project.godot contains several references to the TwitchChat addon. I think those should be remov…
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By exemple
```gdscript
Rakugo.get_variable("sy.name")
```
Make things easier for Parser, instead of check character's variable, and next variable, we can do this at same time.
And it shorter …