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Design will be decided on Monday 8/12 over the phone, but here are some preliminary notes:
This issue should specify the simplest initial implementation of fighting. Future issues will expand the f…
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**Description**
Firstly we have to get the stats of the enemy as well as the current User. The User needs to roll two dice and once the dices have been rolled, the damage will be calculated. If the s…
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![2019-03-17_03 34 53](https://user-images.githubusercontent.com/17115547/54481008-469df100-486a-11e9-9c27-017bdeb13579.png)
![2019-03-17_03 35 05](https://user-images.githubusercontent.com/17115547/…
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A. Web browser: Google Chrome 130.0.6723.59
B. Các bước thực hiện lỗi:
Truy cập vào trang https://www.gameroco.com/fighting/
Hiển thị danh sách game dạng FAQ.
Quan sát phần câu hỏi "What are the …
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This game has a pretty busted z bias implementation where certain things are pushed back way further than they probably need to be. I tried fixing this already but got a bit stuck. I need to read up…
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Hey,
In case someone actually wants to fight against demon hordes, a few improvements could be made to make life easier.
- Splash damage! Especially weapons like PPCs or missiles seem to suffer …
haarp updated
4 years ago
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The idea around BattlePong is an arena-like fight to the death game. Some of the features can be the following
-Health Bars
-Red Paddle shoots Red ball
-Blue Paddle shoots Blue ball
-If red paddle is…
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Fighting can be pretty buggy when the baddie dies after being attacked by multiple characters. It can cause characters to go idle but maintain a high speed, not sure why it happens but I'll look into …
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http://yangxin.online/contact/
contact | Fighting!
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**Description**
Minor visual glitch: the side of the Witches Oven has some z-fighting textures on it. I checked the model in Blockbench and can't see anything wrong there, so I guess something is cre…