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### Describe the bug
https://github.com/ruffle-rs/ruffle/assets/75534590/0806033f-a9eb-44dd-b4d8-cd015fee62d0
### Expected behavior
![image](https://github.com/ruffle-rs/ruffle/assets/7553459…
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- We setup the base express / backend API very quickly which gave us a good jumpstart on the client side
- We were able to navigate TripAdvisors multiple endpoints (not with ease)
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I'm very happy with the simplistic style, had some trouble getting the correct answers and incorrect answers to no always render in the same order, so the correct answer wouldn't always be in the same…
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Our team dedicated approximately two days to planning and research, focusing primarily on understanding and integrating our chosen API. This initial investment of time, resulted in a significant delay…
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```
async function handleRequest(ingredients) {
const cocktailsData = await getCocktails(ingredients)
if (cocktailsData && cocktailsData !== 'None Found') {
setCocktails(cocktailsData.drink…
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1. Here I'm passing in a position parameter and the value of primary_position to create a conditional for the API call. If the player's primary position is anything other that 'P', make a API call to …
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Tried to add a glow material but it doesnt glow and when i go to advanced editing it says there is no material assigned to this character. Male veena.
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I felt good about the back end of this project. I had a little bit of a hard time with the associations but was able to review and figure it out. I we only had to change a couple of things in the back…
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Glow for text and colour for paths is not retained when I save themes. I'm trying to maintain consistency across multiple maps that will be stitched together to form a 20 thousand+ pixel resolution wo…
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I am running a server on version 1.21.1 with neoforge and my config currently looks like this
```[spawnconfig]
#Spawn configs:
#Will the Abyssologer affect players with Darkness?
do_abyssolog…