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### Describe the bug
BlockSource::getDimensionId returns nullptr
https://github.com/LiteLDev/LeviLamina/issues/1499
### To Reproduce
```
eventBus.emplaceListener([](ll::event::BlockChangedEve…
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### Describe the bug
使用native api里NativeFunction原生函数的hook方法后,当原函数被调用,服务端就会崩溃
### To Reproduce
如下例,当玩家与村民等实体交互时,即原函数被调用时,服务端崩溃
```javascript
let func = NativeFunction.fromSymbol("?interact@P…
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### Describe the bug
使用reduceExperience,无论设置多少,只会在当前经验进度条进行减少,不会越过当前等级
### To Reproduce
mc.listen(
/* event */ "onDropItem",
/* callback */ function (player, item) {
let xpall = …
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### 您的建议是否与现存的某个问题相关?请描述问题?
目前没有监听玩家尝试各种操作时触发的事件。
### 您认为还缺少什么?如何解决您的问题?
需要PlayerAttackEvent、PlayerUseEvent、PlayerAttemptToDropItemEvent(这个事件需要在手中没有物品时也能触发)
以上事件应当可以拦截,且触发顺序最好先于其它相关事件。
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### Describe the bug
When intercepting onSpawnProjectile event, the projectile doesn't get spawned but the number of item gets reduced.
### To Reproduce
```js
mc.listen('onSpawnProjectile', functi…
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### Describe the bug
![image](https://github.com/LiteLDev/LegacyScriptEngine/assets/173249132/90da9701-b5db-4a9d-bd8c-b0c69db8fd30)
重命名指定文件 / 文件夹
File.rename(from,to)
参数:
from : String
文件 …
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### Describe the bug
```
include/ll/api/base/Concepts.h(108): error C2760: syntax error: '||' was unexpected here; expected 'expression'
```
### To Reproduce
None
### Expected behavior
Build pa…
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### Describe the bug
build failed
### To Reproduce
use Github Action build LeviLamina
### Expected behavior
build successfully
### Screenshots
![image](https://github.com/LiteLDev/LeviLamina/as…
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### Describe the bug
Incorrect installation of LeviLamina dependencies using xmake.
### To Reproduce
1. I cloned the template https://github.com/LiteLDev/levilamina-plugin-template to my repo…