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A number of the themes linked to on the wiki do not currently allow a successful site build for me.
cinder and bootswatch family themes are two that I am having issues with where the only change is…
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I figuring out that I needed to use the git version of [hlsdl](https://github.com/HaxeFoundation/hashlink/tree/master/libs/sdl) instead of the haxelib version for the HashLink samples to build. (While…
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Rough summary:
- itch launches native games
- native games have full access to the filesystem etc.
- the filesystem might contain stuff we don't want games to access, such as
- credentials
- perso…
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Hi,
I can't make work syphon on unity 5.3
its due either to the 5.3 updates on OpenGL 4.x core,
or my macbookpro with the good old intelHD3000 and apple's poor GL support.(unity runs with openGL3.3…
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Hi, I work for Y8 and we do web games. We work around problems like Chrome blocking Unity WebPlayer, WebPlayer working better on FireFox compared to WebGL, no Flash support on mobile. In some cases we…
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(Everyone)
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Is it possible to write non-browser based MMORPG with pomelo? I have a client written n C++ on windows desktop. And I plan to make a server in nodejs using pomelo. Is this easily incorporated with pom…
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Hi, Godot Developers.
First of all I want to thanks to all of you for creating great game engine with very permissive license. Your effort will help many developers and students with tight budget to …
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Hi!
It would be nice to support Vulkan API, since it's [already released](https://www.khronos.org/vulkan/).
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A new, vector-based theme for the editor is required for good-looking hiDPI support. It should probably be drawn using Inkscape and be exportable to PNG with a script, just like the current icons.
…