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Currently using the library to connect to the web side, in the same LAN mode, the stun mode takes hundreds of milliseconds, and in the turn mode of different LANs, the time consumption can be close to…
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### Discussed in https://github.com/paullouisageneau/libdatachannel/discussions/433
Originally posted by **agnickolov** June 2, 2021
Are there plans to add build support for iOS? I imagine it…
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Hi, I have a problem trying to use libdatachannel as a plugin for the UE4 engine.
In the plugin startup method I try to setup configuration file like this:
```
std::string stunServer = "stun:stun…
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Hi, would you like to add some CMake tweaks to make it easier to port to vcpkg ?
Here is the current patch that needs to be applied to the project to make it work: https://github.com/microsoft/vcpkg/…
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```
*** Running WebSocketServer test...
2021-10-11 08:09:46.252 DEBUG [212416] [rtc::impl::TcpServer::TcpServer@35] Initializing TCP server
2021-10-11 08:09:46.252 DEBUG [212416] [rtc::impl::TcpSer…
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I want to stream camera video through the internet.
I have compiled the libdatachannel library for my board and I have to use its C APIs.
I have managed to add a track to my peer connection ( I am n…
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First of all - I understand, that it is my failure, because example/stream works like charm.
I trying to adopt the code, but can't understand, what is going wrong.
I am opening PeerConnection, creat…
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I have been using libdatachannel for iOS via your C API and found that the following happens when a user closes the app, which calls the destructors of instances in the "std::unordered_map"s at src/ca…
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I am a green-hand of webrtc. And I am just trying to use the raw h264 frame instead of samples from file in the streamer example. So which confuses me is, is there any difference between the raw h264 …
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hi! I am very happy to find this C++ WebRTC SDK. Please forgive me for not knowing much about the SDK, so I have a question. Does libdatachannel support audio video communication in HoloLens 2 ?Lookin…