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Heey Caleb 👋
I absolutely love your tutorials on youtube and I'm a beginner in javascript and react threejs. I forked this github repository here https://github.com/TheMikeyRoss/procedural-mesh-ani…
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## Your Environment
* Version used: 2.83.2
* Browser Name and version:Chrome/102.0.0.0
* Operating System and version (desktop or mobile):Intel Mac OS X 10_15_7
* Link to your project: Curre…
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**Description:**
THREE.js seems to support alphaMap transparency texture out of the box,
https://threejs.org/docs/index.html#api/materials/MeshStandardMaterial
so it would be very handy to hav…
Olm-e updated
3 years ago
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I used this program to convert a obj and mtl file, but the result only show partial of the model in the threejs editor.
The obj and mtl file can be showed in 3D builder perfectly:
![image](https…
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I'm not able to use this lib in Angular2. I keep getting this error: **Property 'on' does not exist on type 'Mesh'**
My code:
var interaction = new Interaction(this.renderer, this.scene, this.camer…
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Any call to getting controller grip, in any part of the app lifecycle, throws:
```
three.module.js:4855 Uncaught TypeError: Cannot read property '0' of undefined
at Matrix4.fromArray (three.m…
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https://github.com/liabru/matter-js/wiki/Rendering#using-a-custom-renderer
Since we using threejs to render out the scene, and matterjs for the physics simulation, It might make sense to make full us…
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Any tips on rendering the animated random characters using CSS / JS / Canvas?
Thanks
vilav updated
8 years ago
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It would be great if we can limit the area where camera can be panned. Example: For interior scenes where the camera passes through walls at the moment.
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能够提供完善的SphereReflection 的示例,split-sum还会使用吗? 同时想您请教一下,我们的间接光照将会如何完善?