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Is it possible that this can be added? It is already on android and it's called et legacy. It supports servers with bots, but the controls are horrible. I hope this can be supported, as I prefer the c…
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On a wipe IAT said that Dirtflap's Revenge's criteria as being me when two pillars were up.
The achievement text was still red.
Note: There are some odd things going on with this fight.
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Personally I don't like the term 'castle' for the castle texture. I have seen it called 'adobe' or 'rock.' I propose that one of these be used as the display name for the material instead of castle. I…
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Comment here to reserve the Hyrule Castle area
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There is some interesting bug that goes in 2 ways - enemy castling is not tracked and extension thinks that move wasn't made. And move suggestion gives you move king in next cell instead of O-O or O-O…
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Updated large and small portraits for new neutral & level 8 creatures in PNG format.
[Updating WoG Creatures Mod Graphics.zip](https://github.com/user-attachments/files/16999178/Updating.WoG.Creatu…
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It would be good to ask user if castling was intended. Sometimes, by error, piece can "fall" to wrong cell and elegant castling is not possible any more. Maybe also when user starts it with tower (due…
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- creep_take_hit_effective (when they flinch)
- creep_take_hit_soft (when they dont flinch)
- creep_swing (basic attack)
- creep_teleport (only the teleport part)
- creep_teleport_reappear (when it re…
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Castling is not really supported in the current incarnation of the chess engine. Add some functionality so the engine can tell if a castling move will be allowed or not.