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Unable to determine directionality (in respect to ROIs):
When I go to "Aggregate Boolean Conditional Statistics" I do not have any conditional rule behavior options "facing" the ROIs, only options…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Bug description
After Following steps from the Single Animal User Guide, I was able to Extract & Label Frames,…
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### Describe the bug
The Heavy Ballistic vest is saying, Wearing this clothing outside of your gray fur is adding extra encumbrance to your arms, head, and legs.
### Attach save file
NA
### Steps …
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Seems like domain name expired;
![image](https://user-images.githubusercontent.com/1103788/43043593-9c76498a-8dc9-11e8-8b8a-928d7eca6401.png)
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Latest builds of a project I am working on, is not working with the bitfive backend due to compile errors as per below.
MBP20140603JVDB:cyanide-skin-fullflush johantheitguy$ haxelib list
actuate: [1.…
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**Describe the bug**
AoTTG2 seems to be confirming kills on the first FixedUpdate of overlap between your blade hitboxes and the nape, whereas in AoTTG1 it requires two FixedUpdates of overlap (the f…
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Not on a windows machine myself but:
FlashDevelop (and HaxeDevelop for that matter) has a problem showing run-time errors. Running erroneous code from the command line works OK (in that is actually di…
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**Describe the bug**
By using two players, one player can hook the other and another object such as a tree, building, or the ground. Then by holding forwards + gas, then using reel out followed by ho…
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I'm trying to use the language server with Emacs and an OpenFL project. (I can't open issues on the Haxe language server's repo, so I'm opening one here.) The hover functionality works but I don't get…
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So far I failed to reproduce this outside VSCode, but it is 100% reproducible inside it. Might have something to do with `--cwd` calls because of the weird `changed directories: []` below.
`Main.hx…