-
**Description**
I run into some array construction issues when running Shadertoys with wgpu. According to the [OpenGL spec](https://registry.khronos.org/OpenGL/specs/gl/GLSLangSpec.4.60.pdf) Chapter …
-
Context:
https://www.youtube.com/watch?v=v48O7Nk_n4g&lc=UgznYgtuokUKpT53KC54AaABAg
shaders I use there from https://www.shadertoy.com/view/WlcBWr
BufB write numbers to self, when BufA and BufC di…
-
[Screencast_20240408_170122.webm](https://github.com/y4my4my4m/kde-shader-wallpaper/assets/36235265/7cf8fb85-539a-4913-9199-a8f07640f043)
This is cacafire,
he wants to be included,
please inclu…
-
First off, thanks for creating ComputeSharp and making it available!
I've been messing around with the SwapChainAppliation examples, and I'd like to implement something like this ShaderToy reaction…
-
### Ebitengine Version
v2.8.0
### Operating System
- [ ] Windows
- [ ] macOS
- [X] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
- [ ] PlayStation 5
- [ ] Xbox
- […
-
It would be nice and very useful to implement support for images to be used as input for samplers. The way I picture it is that you put an image within the folder of the shader and it's filename will …
-
I have a high DPI screen (using the 200% setting in Windows 10)
And some of the text is quite hard to read.
However **_this is not really an issue for me_** as I don't really need to read those, k…
-
The current definition of `smoothstep` is
> Returns 0.0 if x = edge1, and performs smooth Hermite interpolation between
> 0 and 1 when edge0 < x < edge1. This is useful in cases where you would wa…
-
```
1.
Go to shadertoy:-
https://www.shadertoy.com/view/MsX3WH
2.
Uncomment line 12 to define BigSet
3.
Press compile (or Alt-Enter)
You should expect to see a detailed Mona Lisa image.
What happens…
-
[Oklab](https://bottosson.github.io/posts/oklab/) is a new color space for intuitive perceptual color image processing. Although new, it seems like it is becoming more popular by the minute and [is al…