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Hi,
recently VKD3D fixed a bug (https://github.com/HansKristian-Work/vkd3d-proton/issues/1521) for running new OMM SDK sample under DX12 mode..
in DX12 mode demo uses NVAPI D3D12 OMM methods..
now …
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### Possible Fixes
Yes
### Modpack Version
1.7
### What happened?
Since 1.0, but maybe even before that the game occassionally (more than 80% of the time) crashes on Startup.
It happen…
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So, Nvidia has just announced DLSS Ray Reconstruction. It seems like this feature cannot be retrofitted in the same way as we are doing with DLSS 2 (hot-swapping dll versions). However, I see a potent…
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I'm encountering an issue with low performance and resolutions. After starting the game, it defaults to 1920x1080 instead of the 2560x1440 that my monitor offers. At 1920x1080 it runs at around 60fps,…
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I'm having an issue running this using what's available here. I've gotten this far but I'm just not sure how to proceed at this point. Is cognitive face API required? can it be removed? I'd personally…
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### Requesting support for "Poor guy" cards (Non-RTX cards)
**That includes:**
- GTX 10 series (1050,1060,1070,1080 etc)
- GTX 16 series (1630,1650,1660 etc)
![Screenshot (31)](https://github.…
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.19045 |
|Architecture | x64 |
|Application Version | 1.12.3 |
|Process | renderer |
#### Message
invalid_…
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**Describe the bug**
When the game is held on one scene for a while, e.g in a conversation with an NPC or just not panning then slowly compression artifacts start to take over certain models on the s…
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LatencyFleX is supposed to work on NVIDIA, AMD, and Intel GPUs, having DXVK-NVAPI as a dependency. However, with an AMD card you can't enable DXVK-NVAPI through the bottle settings panel, as Bottles o…
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### 📘 Current State of Documentation
We currently don't show how to use the Anthropic SDK in the docs. Update 2 things:
1. Docs page
2. Readme
### 📖 Suggested Improvement
- Sample code snippet i…