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### What it does
This lint checks if a floating-point number with no decimals explicitly writes `.0` or just `.`
In the Bevy game engine there are a lot of examples that use floating-point numbers…
BD103 updated
2 months ago
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# KCD Organizer Checklist
Please fill in information, organizers, and sponsors as you assemble them, and then make a new comment when this application is ready for review.
### Event Details
* [x]…
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## Bevy version
0.13
## What you did
Debug log any `TextLayoutInfo` to inspect the glyph list.
## What went wrong
The `TextLayoutInfo` only contains `PositionedGlyph`s that are from the…
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**Description**
When I add Bevy as a dependency in the cargo.toml file, it gives me this error:
```
Package alsa was not found in the pkg-config search path.
Perhaps you should add the directory c…
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**Description**
I cannot get bevy_entitles to load my tmx. Note that this is a very simple tmx with no custom objects.
The log isn't helping me much, but maybe you can help me understand where t…
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## What problem does this solve or what need does it fill?
Angles come up quite frequently: transform rotations, primitive shapes, physics, spotlights, rendering, and even touch input for stylus al…
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# Motivation
Setting the stage for future additions (maybe):
- cursor position related to the game window and game world (like example mouse_position.rs and twin_stick_controller.rs)
- cursor e…
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I want to replace the fox (player) by a guy from mixamo.com and replace the npc by another guy from mixamo.com.
All I ask for is to reply by a detailed instruction to how to add animations (from mi…
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Blake3 is in my transitive dependency chain. When I edit my code, it recompiles every time. It seems to believe that the environment variable is changing.. but I'm just editing a file, nothing more.
…