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Saving at a save station still prints the vanilla text
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**Compile Pal Version**
v28X
**Describe the bug**
Using a precompiler option: something goes wrong passing new vmf name using: "COMPILE_PAL_SET file {filename}" in stdout. VVis gets passed an incor…
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I am unable to disable setting such as Hatch time and stamina drain, as I am unable to set the values to 0 in the game settings tab.
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Given a schema with both models and enums, the models only get converted to camel-case and the enums are not
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From shinyssdtools created by [joethorley](https://github.com/joethorley): bcgov/shinyssdtools#87
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**Branch or Release**
3.0.1
**Game and Engine Version**
Game where the bug occurred, and the UE engine version of the game.
v3.0.5
dx12
**Describe the bug**
A clear and concise descript…
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I know this comes down to the VIC-20 not having square pixels, but is there any way to do some sort of scaling to get the aspect ratio closer to actual? It would, l think, need to be slightly differen…
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```julia
using Lux, ComponentArrays, Random, Enzyme
rng = Random.MersenneTwister(1234)
# Define a basic neural network structure
NN = Lux.Chain(Lux.Dense(5 => 5, tanh), Lux.Dense(5 => 1))
#…
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Hi,
I run the project and I got the below result for every word
`{
"title": "No Definitions Found",
"message": "Sorry pal, we couldn't find definitions for the word you were looking for.",
…