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**Feature description**
if an entity is near the black hole and has the spaghettification effect it can break the entities bones
**Feature purpose**
because its in real life (science says so)
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Hi all,
I working with this repo and i totally love it. However, I am concerned about the produced/translated results. Many test images look like the attached image and contain some black holes wh…
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Hello,
i have mappings to delete without yank which are not working with Vapour:
```
map('n', 'd', '"_d')
map('x', 'd', '"_d')
```
Which Key seem to overtake even if i try to do it without…
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We need to upgrade our harmonic Schwarzschild solution to harmonic Kerr so we can produce initial data with spinning black holes in harmonic coordinates. This "superposed harmonic Kerr" initial data i…
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I'm impressed with the UV result given by the model, but it seems the mouth region will keep leaving a black hole. Is there a way to fill the hole with the original texture? I'm assuming this has some…
0CTA0 updated
2 years ago
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One Black Hole variant I've seen around is Binary Star. These are the differences in the rules:
- It is played with two decks rather than one.
- At the start of the game, each pile contains six car…
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When missing images (rare) or at the top of images (every drone pano), I have black holes.
There are various write-ups on how to overcome this - pointing the drone up (I suspect this would lead t…
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It would be great if we could write up the logic that go-libp2p uses, so other implementations can easily implement something similar. This is mostly non-normative, although we could say something lik…
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I'm running into really weird behavior when trying to compose combinations of `impersonate`, `black_hole`, and `predicates_return(false)` in the same naught builder. Should I not do this?
For examp…
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New victory condition: Ascension.
There should be multiple ways to get this. Each technology branch would have their own ancient technology to discover.
Combat: Black hole manipulator, Defense: Mult…