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### Godot version
v4.0.alpha2.official [79077e6c1]
### System information
Windows 10
### Issue description
Material seems to very quickly and aggressively switch to lover res version of roughness…
abaky updated
9 months ago
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Implement dithering function using Floyd-Steinberg dithering algorithm.
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**Describe the solution you'd like**
Use the Floyd-Steinberg dithering algorithm to better convert RGBA128 to RGBA32)
**Additional context**
https://www.youtube.com/watch?v=lseR6ZguBNY
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This discussion started in https://github.com/pytorch/vision/pull/5500#discussion_r816503203 and @vfdev-5 and I continued offline.
PIL as well as our image reading functions support RGBA images
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We have three regressions detected tonight, this is due to some merge done yesterday.
Errors 3
- 0016-lowpass-bilateral
- 0019-color-mapping
- 0043-dithering-fs
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I wanted to do a fresh install of this just to understand it better and to see if I could do it again. NOPE!! grr.. lol.. I am now getting this error:
pi@raspberrypi:~/ePiframe $ ./ePiframe.py --ch…
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This is amazing, the kind of software I have been looking for. But unfortunately it does not support some G Codes that would open the doors to a whole other load of users.
In LinuxCNC and Mach3, la…
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MCEdit and Cubical are both pre-1.13 Minecraft editors. Any block from a future update either causes an error, or- in cubical's case- shows up as stone and completely ruins the entire image.
Origi…
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Hi everyone,
When using the `dual_kawase` blur with `strength = 20`, there is a noticeable gradient banding (or "color banding") as a result of my monitor not being able to represent all the interm…