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According to [this comment](https://github.com/libgdx/libgdx/issues/6084#issuecomment-969253339), arm64 support for macOS should work as soon as it is possible to use lwjgl 3.3.0, which has been relea…
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```
First of all, libgdx is a great and amazing android engine, I love it, I used
it for my 2d game development now I want to walk into 3d, I test the examples
that is very nice when loading .g3d m…
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When using Kotlin with RoboVM and LibGDX, a typical launcher that translates 1:1 to its Java counterpart looks like this:
``` kotlin
class IOSLauncher : IOSApplication.Delegate() {
override fun c…
ghost updated
8 years ago
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Game Version
4.13.8-patch1 (Build 1,049)
### Describe the bug
I'm just letting the AI to autoplay …
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Updated Info: This game runs quite well for most, however it still suffers from a %36 performance tax compared to **Windows which gives 75fps under 4k while Linux only provides 55fps**. To resolve thi…
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```
First of all, libgdx is a great and amazing android engine, I love it, I used
it for my 2d game development now I want to walk into 3d, I test the examples
that is very nice when loading .g3d m…
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Hi, there.
https://github.com/eray-z/Game-Engine-Benchmarks
My test results for 60fps; (Device: Iphone 4s)
Unity v5.3.5f1 : max 800 bunnies
Cocos2d-x v3.10 : max 1800 bunnies
The results are look…
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```
First of all, libgdx is a great and amazing android engine, I love it, I used
it for my 2d game development now I want to walk into 3d, I test the examples
that is very nice when loading .g3d m…
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### Submission Rules
- [X] I have read the README.md and understand the submission rules
### No Unity or Java Games
- [X] This game is NOT made in Unity and does not contain a libunity.so
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### What you were trying to do
Update and run DS on my Macbook while out of town. Would be nice to know what happens on other OSes
### What actually happened
Angry red text (see below). Some …