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Players keep reporting that they get locked out of their items if they get thrown back in jail before taking them, e.g. by lockpicking in front of the guard or by turning off the tv. Then, they only h…
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While #79 described a situation that could happen commonly, there are some less likely but still possible race conditions that we might consider guarding against.
## Concurrent downscale + rollout
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**Describe the bug**
If to hide the viewport by sending the command egui::ViewportCommand::Visible(false) the subsequent commands has no effect.
**To Reproduce**
```rust
fn main() {
println…
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time out function not working properly.
1. _ready calls _addHandler
2. _addHandler calls addDevice
3. addDevice calls waitForDevice
4. >> SECOND device joins (got keyboard and mouse) guess (doe…
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### 🐛 Describe the bug
There are following issues:
1. passing `Parameter` as argument instead of `Tensor` causes recompilation
2. setting `torch._dynamo.mark_dynamic` on `Parameter` has no effe…
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Can cppfront prevent bugs like this?
```
main: () -> int = {
m: std::mutex = ();
_ = std::scoped_lock(m); // Oops
return 0;
}
```
The user probably intended to write : `_: std::…
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## 🚀 The feature, motivation and pitch
### Background
We've been working on a detection model's training and when setting torch.backends.cudnn.benchmark = True with some padding , the training spe…
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### Operating system
iOS
### Joplin version
Joplin 13.0.7
### Desktop version info
_No response_
### Current behaviour
All of the sudden i got this message. Not sure what caused it or how to re…
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https://github.com/renestein/Rstein.AsyncCpp/blob/613eace161115e67bfb9322d537557c78e3495f2/RStein.AsyncCpp/Detail/Tasks/TaskHelpers.h#L168
I have been trying to trace the cause of some intermittent n…
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Hi! I was wanting to build a ship/vessel that can fire on its own (in guard mode) at multiple targets at once. Even if its equipped with many locking radars, in guard mode it locks on only on one targ…