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### Describe the project you are working on
Top-down roguelite with rollback netcode that uses navigation for enemy pathfinding
### Describe the problem or limitation you are having in your proj…
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This PR is a revival of #1114 and half of #945
### Describe the project you are working on
I am working on the ability to represent complex physics objects in Godot.
### Describe the problem …
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Hi! I'm was searching for a javascript 2D physics engine with SPH support, but I only found cannon.js which is for 3D. I would like to know if it's possible to use cannon.js with 2D game engines like …
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Hello,
Great project! Thanks for sharing!
I want to ask you whether you have made some comparisons with other libraries. For example:
- Physics quality and speed compared to Bullet or ODE
- …
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### For?
S&Box
### What can't you do?
Ever since Entity System was replaced with Scene System we have had no way to network ragdolls.
And if you TRY to network a ragdoll GameObject, no position,…
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## Summary
This post argues that applying property-based testing (PBT) to current codebase (and making it the driver for future development) is a good & realistic future research direction. I got […
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
The current implementation of Physics3D Nodes:
```GDScript
- Collis…
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Hi, when I'm launching simulation using ignition by command:
```
ros2 launch kortex_bringup kortex_sim_control.launch.py \
dof:=7 \
use_sim_time:=true \
launch_rviz:=false
```
The robot "…
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### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [X] My issue happened while using mods.
### What happened?
For some reason, the editor gen…
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Hi,
I'm new to cannon.js (downloaded it this morning) and found it be a very concise library already. I'm particularly interested in the HeightField feature which is not something you find in other …