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A few that seem more sensible are (maybe for 2D/3D single/multi):
http://human-pose.mpi-inf.mpg.de/
http://vision.imar.ro/human3.6m/description.php
http://parnec.nuaa.edu.cn/xtan/data/MPHB.html
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Loading dataset (0)......
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You are loading the [training set] of dataset [h36m]
You are using pose esimator [fcn]
The type of the data …
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### Describe the project you are working on
Making games and software of roughly any type(2d, 3d, platformer, fps, story, openworld, etc.) much more energy efficient(saving power), without trading in…
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**Submitting author:** @DavidPagnon (David Pagnon)
**Repository:** https://gitlab.inria.fr/perfanalytics/pose2sim
**Branch with paper.md** (empty if default branch):
**Version:** v1.0.0
**Editor:** @…
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Feature request: VMC protocol export support
https://protocol.vmc.info/english
Ready to help, implementing it.
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great work for you !
Does it support for annotate pose annotation like points (xyz)?
Thanks !
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This will serve as the design issue for the main character, user of the 'megasword'.
Will update as appropriate.
The idea of using the ears from #1294, but with the existing character design, was …
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怎么使用usb camera 来实现实时3D 人体姿态估计,而不是本地视频 ,就像这样的 https://www.bilibili.com/video/BV1JA411G7jn?spm_id_from=333.999.0.0
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### Week 1 - Get to know the community
- [X] Join the communication channels
- [X] Open a GitHub issue (this one!)
- [x] Install the Ersilia Model Hub and test the simplest model
- [x] Write a motiva…
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Thank you for implementing the Inverse Kinematics algorithm in MocapNET. IK is a great feature. However, based on tests on our own videos, I am getting confused on how Inverse Kinematics algorithm is …