-
```
I noticed a bunch of core code in the latest github version is different than
what is used in Octane trunk. Specifically things like the APU core (A more
efficient version has landed since your …
-
```
What steps will reproduce the problem?
1. Open VBAgx through the Homebrew Channel.
2. Open Kirby's Dreamland (USA, Europe) rom [GoodSet or No-Intro it does
not matter].
What is the expected outp…
-
```
Problem 1: VBA allows ROM bank 0x00 to be accessed between 0x4000-0x7FFF, when
in real GBx, 0x01 is accessed instead:
What steps will reproduce the problem?
Write bXXX00000 anywhere in the rang…
-
```
What steps will reproduce the problem?
1.save savestate of an old gameboy game and then load that state.
2.the emulator freeze by loading.
3.
What is the expected output? What do you see instead?…
-
```
I noticed a bunch of core code in the latest github version is different than
what is used in Octane trunk. Specifically things like the APU core (A more
efficient version has landed since your …
-
```
I noticed a bunch of core code in the latest github version is different than
what is used in Octane trunk. Specifically things like the APU core (A more
efficient version has landed since your …
-
```
What steps will reproduce the problem?
1. Not is a problem but I dont know where I can tell you this
There are a litle number of games in GBA with rotation sensor, but one of
this is Wario Ware t…
-
```
This really isnt a problem more of just a suggestion and sry if Im putting
this in the wrong place but Id love to have some multilayer if that would
be possible. Other than that vba-gx is one of t…
-
```
What steps will reproduce the problem?
1. Open VBAgx through the Homebrew Channel.
2. Open Kirby's Dreamland (USA, Europe) rom [GoodSet or No-Intro it does
not matter].
What is the expected outp…
-
```
This really isnt a problem more of just a suggestion and sry if Im putting
this in the wrong place but Id love to have some multilayer if that would
be possible. Other than that vba-gx is one of t…