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After talking with @Levi-Armstrong , I'd like to remove the working assumption that there is one "core" URDF file that generates a scene and everything else is just "attached".
I propose that we ma…
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**Godot version:**
3.1.1.stable.official
**Issue description:**
Whenever I make a `KinematicBody` press a `RigidBody` against a `StaticBody` (`PhysicsBody` sandwich) using `move_and_sli…
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Hello everyone,
I am working in an industrial setting with **Fanuc M20iA / 35kg Robots**.
I am in the process of adapting the existing nodes for other versions of the robot to the 35 kg variant.
…
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Review and Unify TEO kinematic model.
The first step is for table and drawing to agree. Following the [workflow for assets](https://github.com/roboticslab-uc3m/developer-manual/issues/26), this me…
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## Environment data
- VS Code version: 1.40.2
- Extension version (available under the Extensions sidebar): 2019.11.50794
- OS and version: Pop!_OS 18.04 (Ubuntu)
- Python version (& distri…
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Just leaving a record as reminder.
https://godotengine.org/article/soft-body
https://godotengine.org/article/skeleton-inverse-kinematic
ZX-WT updated
5 years ago
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v.0.6.8 view.orientation seems to cache the whole data when dealing with large datasets, thus yielding a long delay before showing the Tk window
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Hi,
I was informed by Robotis-USA to inquire here with the hopes that the open source team could shed some light on my question.
An internal application we're developing (not sold, just for inte…
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I am currently working with models that have no meshes but only simple geometries (capsule). As far as I know, simple geometries are not bind to python (yet). Could anybody tell me what is the current…
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I am on a newly installed Ubuntu 18.04 with ROS Melodic.
I installed all the ROS packages with apt and then cloned the universal_robot repo into my workspace.
Then I run:
```sh
roslaunch ur_ga…