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```
Hello, I would like to see the feature to generate a world with a new flag
command (-c or w.e) to clear the inventory of every player that warps too the
newly generated world. This prevents peop…
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Hi , thanks for your great work. I want to figure out the code
`flow_n2 = flow_n1 + flow_warp(flow_n2,
flow_n1.permute(0, 2, 3, 1))`
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### Labels
[BUG][MAJOR]
### Description
the indicator does not prevent ranch animals (at least sheep) from being warped/teleported/etc. by artifacts in the area
### Steps to reproduce
…
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Ship should have warp frequency and ability to calibrate it (blocked by #1446)
Implement the space layers feature from helios epsilon version.
load large .png maps of layers for space route, and …
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Saw [**`@dhh`**](https://github.com/dwyl/learn-devops/issues/96#issuecomment-2411895687) and other Devs using `Zellij` recently and was intrigued. 💭
https://zellij.dev
![image](https://github.com…
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## Description
We currently depend on a forked version of `warp` with some extra TLS features added.
It would be great to upstream those features so we can depend on the main crate again. This w…
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I'm a bit of a newb to compute shaders, but it seems like this information could be useful for tuning workgroup size etc.
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Hi,
I wanna ask some questions regarding `ObjectMotionIsolation01_VeedDynamic.py` and `LOF_POI_01_VeedDynamic.py`. I notice that in `ObjectMotionIsolation01_VeedDynamic.py`, we choose to do pose w…
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### Bambu Studio Version
1.9.3.50
### Where is the application from?
Bambu Lab Official website
### OS version
Macos 14.5
### Additional system information
M2 Max
### Printer
…
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Waypoint Warp
Potential name(s) for the effect
**Duration (choose one and replace the corresponding "[ ]" with "[X]")**
- [X] Long
- [ ] Short
- [ ] No duration
**Effect Description**
Whene…