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## Subject of the issue
https://en.sfml-dev.org/forums/index.php?topic=20767.0
Continuation of this old conversation from the forums that was focusing on how to upgrade to non-legacy shaders whi…
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Overview Description:
I'm using ubuntu 18.04 and here's the error when I do
" cmake .. -DCMAKE_INSTALL_PREFIX=$HOME/freenect2 "
-- using tinythread as threading library
-- Could NOT find Te…
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Not really sure how to describe it with words, so here's a screenshot:
![image](https://user-images.githubusercontent.com/6080951/85631320-2989cd80-b62a-11ea-9dea-a9eb7aa7fd5b.png)
Easy to repro…
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20220420 如果以 opengl 的 z-coordinate convention 來看的話,project 裡面預設的 nearClip = 0.001 和 farClip = 100.0 是從 origin 往 camera 去幹的
然後 opengl 的 gluLookAt 的 near 跟 far 是剛好加個負號
另外我把 perspective 以及 orthogonal 的…
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I didn't have any error when installing anything, the first thing I do is to install blender and check if it works, when I open blender I get a white screen,
![image](https://github.com/user-attachme…
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Hi,
Your video tutorial is great!When I run the code,I got this error,how to fix it ?
```bash
Traceback (most recent call last):
File "ep11_view_matrix.py", line 113, in
shader = compileP…
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**Describe the bug**
Compiling PCV produces a lot of OpenGL deprecation warnings on macOS.
**Expected behaviour**
Should compile cleanly.
As per the output, we could define `GL_SILENCE_D…
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```
What steps will reproduce the problem?
1. Open a Saturn Game with OpenGL mode set to true.
2. Reboot the core.
3. Error
What is the expected output? What do you see instead?
A core accepted the r…
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```
What steps will reproduce the problem?
1. Open a Saturn Game with OpenGL mode set to true.
2. Reboot the core.
3. Error
What is the expected output? What do you see instead?
A core accepted the r…
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```
Rewrite the graphx package to be OpenGL ES compatible.
That's mean :
* forbid immediate mode (glBegin()/glEnd())
* don't import OpenGL.GL, but graphx.gl
* use object (new graphx.Line(), line.add_…