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### Describe the project you are working on
I am currently working on a generic 2D platformer project and a 3D FPS horror game.
### Describe the problem or limitation you are having in your project
…
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Hello.
Look here:
![blablacastle](https://user-images.githubusercontent.com/18437561/189736079-8fa43769-45fb-44d2-b90a-2ef2036482ff.gif)
OSX 10.14
Cheers.
tL.
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Add creation of custom grounds, with some properties as follows.
Properties:
-string ground_type. The new type of the ground. We could also allow to override built-in types of ground for custom ones.…
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**Godot version:**
3.1.alpha 5a03d50
**OS/device including version:**
Windows 10
GPU: NVIDIA GeForce GTX 1070 MQ, driver: 411.63
GPU: Interl UHD Graphics 630
**Issue description:**
When…
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**DISCLAIMER**: This is a personal proposal to help discussion happen, not a communication or official stance by the Godot project. The idea is to create a place to discuss these topics and ideas. Eve…
reduz updated
7 months ago
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This black bit on the menu pops in and out and that used to not happen, once in-game all hell breaks loose :D
![capture](https://user-images.githubusercontent.com/17304943/29948463-cbaee9c0-8e63-11e7…
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# Getting Halo Infinite Match Stats With Official Halo API · Den Delimarsky
Getting visibility into your match performance outside the game.
[https://den.dev/blog/halo-api-match-stats/](https://den.…
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Sliding pieces and board sounds would make this Redesign perfect! Beautiful work!
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## ABOUT
This is the permanent issue to submit your own tool/importer for listing on the following page:
https://ldtk.io/api/
Don't hesitate to ping me on Discord if I take too much time taking…
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If we change the scale of an object or rotate the object during game play the collision deduction become incorrect. I noticed that the scale is not used in hit tests, centerX, halfwidth etc. why?