-
-
```
It would be nice to be able to represent vocal and other polyphonic music
on a single staff. Maybe subclass Bar and Track to PolyphonicBar and
PolyphonicTrack?
```
Original issue reported on code…
-
```
It would be nice to be able to represent vocal and other polyphonic music
on a single staff. Maybe subclass Bar and Track to PolyphonicBar and
PolyphonicTrack?
```
Original issue reported on code…
-
## Report:
```
---- Minecraft Crash Report ----
// Embeddium instance tainted by mods: [entity_texture_features, betterfpsdist, oculus, culllessleaves]
// Please do not reach out for Embeddium support…
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I developed a system in Medieval Conquest called CivEffects. While intended to give more xml freedom, it's also a cache system, which should improve overall performance. Note that what I write here is…
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The ability for players and server admins to customize bots and create unique characters is one of the features I've always wished to see added. This wouldn't only make the personalization of a server…
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Making the characters I realized that the first shirt crashes the program as soon as you click (( You can have at least 2 medieval clothes thanks ))
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**Describe the project you are working on:**
This is a project I came up with while thinking of use cases for such shapes, since I already opened my PR to solve this. I came across godotengine/godot#…
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# Error Info
Error name: Error
Error message: panicked at /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-hal-22.0.0/src/gles/device.rs:779:52:
called `Result::unwrap()` on a…
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# Error Info
Error name: Error
Error message: panicked at /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-22.1.0/src/backend/wgpu_core.rs:3411:5:
wgpu error: Validation Error…