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Build: MassOS 2022.02.2
I noticed that when I go to the display settings and check the scaling it is at 1x. Due to my high DPI screen I wanted to try 1.5x or 2x so everything would scale larger.
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I'm surprised this was a problem when the shaders were first released.
When enabling the shaders like xbr, allow game/window scale be independent of it, at least in integer multiples. I like using x6…
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Resizing explosives will scale explosion size.
This can help create various munition and bombs by using vanilla explosives(napalm bomb by resizing red barrel, breaching charge and other)
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The penalty functions (e.g., `add_boundary_penalties()`, `add_connectivity_penalties()`, etc) in prioritizr are a bit annoying to use. This is because the trade-off scaling parameter (i.e., `penalty`,…
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**Flameshot version**
0.9.0
**Describe the bug**
I'm using flameshot with a 4K monitor. It seems that only some parts of the UI respect the scaling , namely the resolution text. But the icons the…
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I've just tried all sorts of things but can't seem to get the dancers to scale. When I do, the IK targets don't scale with the figure, leading to the dancer kind of hovering in the air as if he's bein…
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(new feature request)
Having the possibility to zoom in and out.
The browser built-in function works pretty well, but it would be nice to have
the zoom factor displayed (100%), and the minimap …
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(new feature request)
Having the possibility to zoom in and out.
The browser built-in function works pretty well, but it would be nice to have
the zoom factor displayed (100%), and the minimap …
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implement scaling in html viewer
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Original issue reported on code.google.com by `eav1...@gmail.com` on 20 Jul 2009 at 4:39
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Hi, I was searching documentation on how implement geometry of planes in 3D and
I've found your project. A problem I've found is in aritmethic of planes. I saw
that you scales a plane by multipl…