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Hi Nathan,
Can you please look at the audio.rs file?
I am trying to make a contribution to modify the volume, but I don't know if I should have an audio channel for that.
I will make a proper pull …
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# Newsletter 26: September 2021
**Editors**: @ozkriff, @AngelOnFira, and @17cupsofcoffee
Another month has gone by, so it's time to put together the Rust Gamedev newsletter with Septembe…
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Sound didn't work for someone on the bevy discord: https://discord.com/channels/691052431525675048/742884593551802431/857300358158352465 It turns out that the "wav" feature was not enabled. No warning…
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I should preface this with that I don't really know what I'm talking about here, I'm just trying to solve an issue that I'm running into in the Bevy game engine, so I'm looking around to try finding p…
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I have a Rust game I'm trying to add to the Microsoft Store. Currently it seems to correctly determine when it is running as a free trial, but I'm having trouble figuring out how to implement the purc…
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Hi everyone,
I wanted to do a post-mortem of my participation to Ludum Dare LDJam 49 which just finished, and my first-time use of Bevy Engine. I originally planned to do some blog-style or Twitter…
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`TypeId` can be used to specialize code by comparing types explicitly (`TypeId::of::() == TypeId::of::()`, [examples in the wild](https://grep.app/search?q=%3E%28%29%20%3D%3D%20TypeId%3A%3Aof&case=tru…
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## What problem does this solve or what need does it fill?
I'm trying to get components data from EntityIds(`Vec`) with `world.get(entity)`.... I'm experience some "unexpected" performance drop (in…
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### Code
I was experimenting with Bevy, and suddenly found `rust-analyzer` has stopped me to show errors. It turned out that `rustc` paniced on this function:
```Rust
fn first_child(
que…
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# Newsletter 28: November 2021
###### tags: `newsletter`
**Editors**: @AngelOnFira, @17cupsofcoffee, and @ozkriff
Another month has gone by, so it's time to put together the Rust Game…