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### Tested versions
4.2 Stable
### System information
Oculus Quest 3 Vulcan
### Issue description
When running my games on the Quest 3 using OpenXR and forward_plus, disabling VSync isn't honored…
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While adjusting anaglyph 3D glasses, the TriOviz glasses can't be calibrated very well and produce a lot of ghosting. These glasses use a variant of Magenta/Green glass, that is slightly different fro…
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## Steps to Reproduce
1. Clone https://github.com/ValksGodotTools/Template
2. Switch to spaceship-3d branch
3. Make sure you are using **Redot** v4.4.dev.mono.gh [1c7d7fa8d] (their latest beta rele…
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Hi, thank you for open-sourcing your code for the community.
I have a question about 12 scenes in validation set, which are used for evaluation.
Can you open the sequence numbers of the scenes u…
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The Camera Controller we use now is the default [TrackballControls](https://threejs.org/docs/index.html?q=control#examples/en/controls/TrackballControls) from Three.js, albeit [wrapped by Threlte](htt…
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In additional to the current time based setpoint, allow for a gravity based setpoint.
There's a lot of factors which could change expected fermentation throughout a time frame however the gravity mea…
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Tangent from the other thread:-
Would it be worth identifying a few use-cases of vision-nets, and thinking about what kind of _images_, _labels_, _organization_,& _tools_ would be useful for them;
…
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Hey @Chaosus - What is the future of GDWADLevelloader? I noticed that there has not been a commit in several months.
I am super interested in this being developed further. :)
If you need any adv…
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### Describe the project you are working on
A 2D exploration game with lots of environmental decoration objects spread around the environments.
### Describe the problem or limitation you are hav…
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### Description
Can't open normally other usda files by usdzloader. I've used the same showcase example configuration but had broken preview. Normally works only original file from threejs models/usd…