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Would there theoretically be any issue with me scheduling thousands of events to trigger at specific dates?
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https://github.com/cytoscape/cyREST/issues/93
Would allow for more efficient/performant function.
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This will be a great feature that is needed for more performant applications.
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As explained in https://docs.makie.org/v0.21/explanations/specapi#Using-specs-in-convert_arguments, it's not decided yet how to forward keyword arguments from `plots(...; kw...)` to convert_arguments …
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Upside: if done well, the game would probably be much more graphically performant.
Downside: technically much more detailed, and browser support might suffer.
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**What feature do you want to improve?**
[This blog post](https://reintech.io/blog/efficient-full-text-search-couchdb-mango-queries) notes that [Mango queries](https://pouchdb.com/guides/mango-querie…
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At times, I think our performance warnings can be too noisy. For example, if I'm doing an ad hoc analysis on a small data set, I don't care about performance. Other times, I purposefully have a MultiI…
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So far, we've been using `ListView` and `GridView` for everything, which has come with its fair share of problems. They're less flexible, less performant, and have forced us to dance around some bugs …
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Especially byte[] needs to be supported and performant (as little byte copies as possible)
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Hi!
I have several ideas about how Dune's performance can be improved - maybe some of these ideas will be interesting enough for you to try them ;)
Firstly, I noticed that in the `Cargo.toml` fi…