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## What I did
Launched a game with autotranslator 4.14.0 as a BepInEx 5.4.5.0 plugin.
Sorry for not providing reliable reproducible step.
## What I expected
Normal launch. And it did sometimes…
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**Describe the bug**
I'm having issues when testing UGUI component, specifically when changing source.
**Your Setup (please complete the following information):**
- Unity version: 2018.4.22f LTS…
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**Bug description**
Unity 2019.4.11.f1
WebGL, Android, Linux, Windows.
both unity-builder v1.5 and 2.0-alpha-1 which introduced mandatory nographics breaks my build which worked before without no…
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**What problem does this solve or what need does it fill?**
I'd like to be able to render some text, but have some bits of that text show up in a different color and have text layout stuff still ge…
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Undefined symbols for architecture arm64:
"_luaL_typerror", referenced from:
_class_new_event in libtolua.a(tolua-4fdd60e5a983f0d51403d8d2bcca4a4cae808a71e9a25a883e308baf21daefe6.o)
_…
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**Describe the bug**
I would like to play 8K 60fps Hap-Q videos with AVPro, but I CAN not play it fluently. The playing fps is about 30.
What should I do to play it?
This issure is relevant to ht…
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I've recently bumped into this bug a few times lately and thought I would just share some info as to what might cause it. I believe it may have been reported before but I can't find any issues about i…
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## Description
From the ASA [multi-user capabilities tutorial](https://docs.microsoft.com/en-us/windows/mixed-reality/mr-learning-sharing-01).
Both OnInputUp(), OnOwnershipTransfered() and OnTrig…
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Current implementation of `UIWidgets_UIDefault.shader` seems to lack support for the linear color space, you can see the difference in the image below. Notice this inconsistent behavior only occurs on…
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Is there a way to render Markdown in a TextMeshPro component?
I'm thinking Markdown -> HTML, but maybe Markdown to something that Unity supports directly?
No answers to this question, which is t…