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Hey everyone,
this project looks very sophisticated. Do you plan an implementation for Rust?
There are a few navigation solutions for rust/bevy out there, but they all have there problems and are…
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The bevy_window crate computes scale factor in WindowResolution based on OS reported pixel density. This seems to not end up right on the deck.
Setting scale_factor_override = 1.0 fixes graphics s…
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## Bevy version
Bevy 0.12.1
## \[Optional\] Relevant system information
macOs Sonoma
## What you did
Shared a Project without Cargo.lock checked in. A new Cargo.lock resolved by cargo …
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Here it is, the first draft of the monthly update for Bevy.
Any feedback is highly appreciated and very much encouraged.
Here a few points we should make clear/discuss prior to the first publicat…
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## Bevy version
0.10.1
## What you did
Spawn a scene bundle, and despawn it in the same frame.
## What went wrong
```
thread 'main' panicked at 'Entity 7826v23 does not exist', /home/ali…
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https://github.com/bevyengine/bevy/blob/latest/examples/games/game_menu.rs
#Menu Options
- [x] Confirmer quitter l'application
- [x] Sous-menu settings
- [x] Choix du Display
# Menu In Ga…
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**Title**: Game Jam Hosted by Blend Interactive
**Description**
Hey all, a few of us at Blend will be participating in the [Mini Jame Gam 29](https://itch.io/jam/mini-jame-gam-29) on Friday April…
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## What problem does this solve or what need does it fill?
[`bevy_dynamic_plugin`] is likely unsound, or at the very least so dangerous that it should not be an officially sanctioned crate. It curr…
BD103 updated
4 months ago
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## Bevy version
0.13
## What you did
Try to touch a text input on a mobile web bevy game. No mobile keyboard appears. (Might still be an issue with IME and/or bevy_egui)
## Description
This s…
v-kat updated
6 months ago
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This is a follow-up issue from a discussion on Discord with @Nemo157 about a bug in a crate's doc trying to link a type in another crate, which is actually a re-export from a third crate (dependency-o…