-
The Reduction video made me remember the bots _are_ supposed to bring out their flamer and burn biomass close to them. Problem is that only works correctly like once in a few months, and usually they'…
-
The current scaling system is storing values in a table using tuples as keys (for example `human_male~gnome_female`). We have to have a scaling value for each model against every other model.
The s…
-
**Deployment details:**
- App version [e.g. v1.7.4]:
- Platform [e.g. amd64, arm64, arm/v7]:
- Docker image tag [e.g. latest, multiarch]:
---
**Bug description:**
It hangs indefinitely,…
-
Hello everyone, we have been experiencing performance issues when utilizing the `addBulk` method https://docs.bullmq.io/guide/queues/adding-bulks
When adding over 1K jobs (we currently split our bulk…
-
- [ ] The material of an `` and the sphere of an `` should have a fragment and vertex shader that causes it to distort and wobble
I'm thinking something like this:
https://www.clicktorelease.com/b…
-
Note: This could potentially be a totally separate bridge package on Flame
I think we should support a super simple way to configure remappable game actions to controller/keyboard shortcuts, to enc…
-
### Is your feature request related to a problem? Please describe
Hello,
When I was testing VictoriaLogs, I found that the `tokenizeStrings` function took up a lot of resources, as shown in the f…
-
I tried the HoverCallbacks mixin from the main branch:
When the mouse is pressed and the object is exited without releasing the click, HoverCallbacks does not notify the onHoverExit function.
If I…
-
Ahem. The Pyro is still a bit broken. The recent changes made pyro a little better, but as this video shows, he's still quite broken and too easy to play.
https://www.youtube.com/watch?v=De8RIWpYDc…
-
I tried this plugin and I see this error
> kubectl logs -n XXX kubectl-flame-80bde19a-17e5-4a15-8aa0-edf8dce6c58c-sb2zb
{"type":"progress","data":{"time":"2020-08-24T13:17:47.12752075Z","stage":"s…