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Hey guys,
I am trying to develop an eye-tracking plugin for Sketch as part of my masters thesis. The use case is to allow users to control the UI using mouse and eye tracker at the same time and hav…
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Here, we review our gaze data collection methods and analysis code. You can see the code for all checks / images below, in the following PDF's: [Gaze_Check.pdf](https://github.com/ContextLab/attention…
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Yes, I know we don't _officially_ support multimonitor setups, but we're close enough that I think this bug is worth attempting to fix at some point (happy for it to go on my stack but I might not get…
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I record with those settings:
```
std::vector AppMain::kEnabledRMStreamTypes = {
ResearchModeSensorType::DEPTH_LONG_THROW,
ResearchModeSensorType::LEFT_FRONT,
ResearchModeSensorType::LEFT_LE…
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We already use [Composer](https://getcomposer.org/) for managing PHP dependencies. Having something like this for javascript would be useful as well to avoid need for manual library updates, however s…
nijel updated
3 years ago
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Hi.excellent work.Thank you so much for making this amazing project available for others to use.
I'm trying to use the mouth_open and eye blink components separately and build two flask API out of it…
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## Describe the bug
Eye tracking recording / playback is not working in the EyeTrackingDemo-05-Visualizer.unity scene
## To reproduce
Steps to reproduce the behavior:
1. Open scene EyeTra…
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We have problems where sometimes the face position is lost, with our subject still trying to do a task. This is an error of the Tobii, rather than the subject. At the moment we are only using the gaze…
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I have been trying to re-calibrate a participant and the results have been very poor.
I will send the project to data@pupil-labs.com and describe here: In this project the original eye gaze is far…
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Babies or animals are not easy to calibrate, and often lose attention momentarily or randomly look too briefly at a target. Currently, we can "redo" a point **if** we are still in that point with back…