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@cdi-dev-projects/programmers
c# or c sharp as our language maybe
Both of these are good choices for a game, think about which engine you think would be best, there is https://www.unrealengine.…
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I finished learning Three.js today to make a game. I realized Three.js is not enough and you need protoge-I mean Cannon.js. There is no tutorials where I can learn from. I learned Three.js off of vide…
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From our user tests we have found that the game is simply too hard, and that you expect to reach further with each jump. The shortness of the jump may be our USP, or it may be stupid. If changed, we s…
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This is to limit the time it takes to learn the activity models, so it can happen overnight in parallel with everything else. Limits could be number of trajectories or days of data.
We could also loo…
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The majority of the game play functionality and physics is complete. However, I feel like I have hit a brick wall with level design.
While putting in a week's worth of work designing every aspect o…
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**What** - Hey @autopilot make a car simulation game with autopilot modes
**Why** - I want to make a game.
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I have a number of Behringer USB devices that I'd really like to be able to use in _X-Plane_ and in general gaming. Lots of sliders and knobs & buttons, you know the type of thing.
Anyway, I don't kn…
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Levels of spells and experience are implemented, but user cant use it. User interface should be updated.
It is second part of #13.
Tasks:
1) Crete spell shop
2) Add info (to see level, exp, etc)…
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Although I am not sure on your exact plans for the project and whether 3D-based games would be the main target for the Elven, I would suggest experimenting adding a 3D Physics engine at some point of …
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related #126
What are the stats that track how a team is doing?
### Principles razor
_In order for an issue to be marked as `passing`, the proposed solution must be aligned with our principles. Che…