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```
It would be nice to be able to redistribute a precompiled and ready to use sdk.
A CMake install target could copy everything needed to a sdk folder, as Ogre3D
already does.
Next step would be a '…
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```
Feature: Skid marks on the floor of the arena when a car loses traction.
Purpose of feature addition: Added realism.
Work involved: Similar to the scratching of vehicles, this might be achievabl…
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```
What steps will reproduce the problem?
1. Load an Ogre3D dotScene file where the material name in the externals does
not match the name of the scene file. For example the material is
"Scene.mate…
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```
What steps will reproduce the problem?
1. Export any blender scene with blender2ogre
2. Select "Export Scene"
3. Open the exportet .scene file
What is the expected output? What do you see instead…
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```
What steps will reproduce the problem?
1. Load an Ogre3D dotScene file where the material name in the externals does
not match the name of the scene file. For example the material is
"Scene.mate…
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```
Under the dotScene dtd: http://www.ogre3d.org/tikiwiki/DotSceneFormat
The following values are permitted for the light type property:
point, directional, spot, radPoint
However the 0.3.6 Blender…
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Hi, @Zylann . I was testing your plug-in and found that when I hit the Undo Shortcut keys too many times, that the Terrain node (which was the root node of the scene) was deleted, but failed to free t…
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What steps will reproduce the problem?
1. Load an animated Ogre3D model, from Blender 2.6 or OgreMAX which use shared
geometry.
2. Load another instance of this model
3. Try setting different ani…
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Feature: SSAO
Purpose of feature addition: Smooth shadows
Work involved: http://www.ogre3d.org/tikiwiki/Simple+SSAO&structure=Cookbook
Branch affected: /branches/graphics-testing
```
Original…
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```
There used to be an option to control axis swapping from the GUI, which has
been removed... this was useful, not all of us use Ogre's "default" axis layout
(e.g. my application has the ground pl…