-
```
comboboxtext and comboboxentry searching.
Implemented in code and activated via a custom tag atttribute.
comboboxtext:
User presses a key, the next item that begins with that case insensitive ch…
-
This is the parent issue for OpenGL 2.1 support.
There may be issues, pull requets, etc. in both:
- the engine,
- the game,
- the assets.
The idea is to paste there links to “Unvanquished o…
-
```
why dont pro cfw team make a version which will automatically download the data
from nightly builds?
```
Original issue reported on code.google.com by `giorgos....@gmail.com` on 12 Dec 2011 at …
-
```
why dont pro cfw team make a version which will automatically download the data
from nightly builds?
```
Original issue reported on code.google.com by `giorgos....@gmail.com` on 12 Dec 2011 at …
-
This bug only happens with the github code, not in the hl release. I've compiled the client.dll and the hl.dll and I've tested it over the beta half-life.
Every time I set m_rawinput to 1, the mouse p…
-
```
why dont pro cfw team make a version which will automatically download the data
from nightly builds?
```
Original issue reported on code.google.com by `giorgos....@gmail.com` on 12 Dec 2011 at …
-
Hello,
I am currently working on a new version of a popular mod that is gonna get upgraded to the Source SDK 2013 version. One of my first notices is that currently $blendmodulatetexture (https://dev…
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I have existing saves on my Windows version and none show up in the linux version.
Since it support steam cloud I assume it should be just like my HL2 saves where available in the linux version of H…
-
```
why dont pro cfw team make a version which will automatically download the data
from nightly builds?
```
Original issue reported on code.google.com by `giorgos....@gmail.com` on 12 Dec 2011 at …
-
its work? maybe u post a video.