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The game is Mega Man 2: https://retroachievements.org/game/5103
The achievement, as coded in the standard toolkit and working properly, is this:
`0xH05c6b2>=1_0xH05c6b4=1_O:0xH055b5c=0_0xH055b5c…
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I am in process of starting new project extending jmespath with more syntax. Currently now I work on basic jmespath and extend it to support math operation `+` `-` `*` `/` `%` with antlr. I got the an…
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How to add a transparent background image to opencv_ core.addWeighted;
At present, transparent parts in transparent pictures are filled with white;
I want to get the reversed color through mat, b…
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I would suggest using the PIPE (or) bitwise operator to set all the axes you want in the constructor with just one argument, having tons of bools makes it unintuitive.
You could make something like…
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Ravi has integer arrays and number arrays. In practice integer arrays are almost never needed.
However if we had a byte array concept then that could be used to manipulate buffers using bitwise ops.
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Implementing `PrimaryKey` and `Prefixer` outside of storage-plus doesn't seems scary at all (you just want to use your type as a key, why not to?), but there is an issue - if done improperly it may br…
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`EV_ACT` constants are strings which are fucking terrible. These should be changed to powers of 2 so we can do bitwise checking and combine multiple actions.
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New bitwise operations have been added. Because they're entirely new functions, I think it's not necessary to update the ReQL version. But maybe it is, for some reason that I forgot. This matter sh…
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Certain solitaire games that use Hex-A-Deck deck, like Bits and Bytes, use bitwise operating with card ranks as gameplay mechanic. Being able to see index written in binary in addition of hexademical …