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When using 'SSR' in combination with drei's 'Environment', it seems like 'postprocessing' breaks, resulting in SSR not working at all. Loading up the scene greets me with the following console error:
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### Describe the bug
Cubemaps on things are much darker than they used to be pre scene system
### To Reproduce
1. Create a scene or map with a dynamically rendered cubemap and place a ball with a b…
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### Godot version
4.0.dev.20211004.official.2e8cba0bd
### System information
NixOS 21.11.git.37cc619178fM, AMD RX 480, amdgpu, Vulkan
### Issue description
![Screenshot from 2021-10-03 22-55-14](…
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Marzipano is great.The tool is good.
I want to add some feature.
Can you open the source ?
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Implement the ARKit 2.0 AREnvironmentProbeAnchor class. This is a new kind of anchor class that has an environment texture cube map associated with it.
It looks like there is an [automatic mode](h…
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How can I parse a XML doc and ignore attributes/members that the xml has, that I don't need in Rust?
E.g.:
```xml
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HERE's my log
sh: 1: /home/ark/.steam/root/steam.sh: not found
Box86 with Dynarec v0.2.1 c8464fc9 built on Apr 10 2021 03:04:17
LIBGL: Initialising gl4es
LIBGL: v1.1.5 built on Mar 20 2021 10:51…
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I'm not sure how hard this would be or if it is even a new idea. One of the things I'm interested in is doing persistent homology on a Cubical complex where we identify the top and bottom of the matri…
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## 🚀 Feature
Currently, only perspective images are available. Is it possible to add other camera models such as fisheye images or equirectangular images?
## Motivation
Fisheye images and equirec…
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**Is your feature request related to a problem? Please describe.**
I am taking an online course using p5js but I use Python. P5py was working well until I started to use it to simulate Steering Behav…