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### Description
Right now you can render a number of geometries with a single material using a BatchedMesh but you may want to swap materials of an individual mesh for things like selection, highligh…
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### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/…
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A percent icon like [http://fortawesome.github.io/Font-Awesome/icon/percent/](http://fortawesome.github.io/Font-Awesome/icon/percent/) would be great.
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### The current test script for the plugin included **samples** for
+ Material
+ Read one material by the keys
+ Read all materials
+ Create new material with string properties
+ Update…
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NOTE: Markdown does not support highlighting in color, so bold/italic has been used to highlight the material being discussed. This issue is extracted from the document submitted by Roger Lott at http…
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- Water
- Procedural sky
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### Cocos Creator version
2.4.12 & 3.8.1
### System information
MacOS & iOS
### Issue description
If the 3D particle's animation texture uses a PVRTC 4bits RGB Separate A compressed texture, it m…
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environmental survey of current crafting processes for adoption or adaptation.
cubap updated
9 years ago
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After you build and run a case, one can use the database to reload the reactor state. It appears that if you define a component with a custom material like `material: customMaterialModule:myCustomMate…
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@developmentseed/data-team is going to annotate the building properties and building parts :rocket:.
The specific classes and subclasses are :point_down::
**Building properties**
Classes | Subc…