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**Describe the bug**
[A clear and concise description of what the bug is.]
A turret only outfit consisting of ant-missiles and regular turrets, but no other weapons, won't use the anti-missile turre…
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**Description:**
I've been trying to use deuterium-tritium; deuterium-hydrogen; tritium-hydrogen; xenon-mercury & balefire plasma for generating super dense steam in the reactor. But when I try to g…
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Preface: 0lafe has made it known that he doesn't like current PBI as a high-tier plastic.
PBI is made in GTNH similar to how it is made in real life, which is awesome. However, that means that it …
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Apologies in advance. This is super trivial and probably only bugs me.
The tool-tips for reactor objects (e.g. bonders, fusion lasers, etc.) do not show when a simulation is running but those for …
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Game version: **0.9.12**
Contents of `errors.txt`:
```
Closing quotation mark is missing:
file C:/Users/pepol/AppData/Roaming/endless-sky/plugins/UrsaPolaris-master/data/UPMissions.txt
L507…
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Right now neutronium takes a lot of time and energy to shape to all the different plates/rods/gears and so on, but this can be completely circumvented by using a Fluid Extractor and transfer the molte…
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**Modpack version**
1.81a
**Issue**
Mekanism Dynamic Tank not keeping the amount of NuclearCraft Tritium between saving world and going back into the world. I tried to see if this would happen on…
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Dear darkosto, Blargerist, and Firstnecron,
I would like to recommend that a whole mod pack named Reactor craft be added to Sky Factory 4 because it would add more content and has a big react…
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*Please use the search functionality before reporting an issue. Also take a look at the closed issues!*
#### Issue description:
Trying to set up a fusion reactor, miss click and place laser amplif…
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-- updated 07 June --
Ok, so @Prometheus0000 wanted to know a bit more details of the progression line for future quests starting from the current LuV questbook onward.
If only 2-3 quests are …