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Dear all,
I simulated Sym_plane_testcases from #657
When I simulate axisymmetric probem (AXISYMMETRIC =YES), I found odd value at symmetric axis. This problem doesn't appear when I turn off AXISY…
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I am trying to use a texture directly in the vertex shader, through `color = texture2D(textureUniform, uv).rgb;`. I have ported an old version of a demo code of mine which was working with Potree 1.5,…
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## 🐛 Bug
When using HF accelerate w/SPMD, I get OOM due to the rng states being duplicated and not sharded. My batch size is 512 in this example. I tried multiple mesh setups:
```
axis_names = …
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### What happened?
the fmriprep run on a single subject completed with an error specific to the FSL msm command.
I realized that the configuration parameters used in site-packages/smriprep/data/msm/…
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**Describe the bug**
I've been looking into some visual, artifacting I've been seeing with texture weights, and I believe I have spotted both a problem, and the source of that problem.
As per our …
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Hi,
I am currently learning FiPy and I am trying to implement the PDE system below. The variables I want to solve for are cOH, cO2, phi2 and i2. Currently, I get the following error message:
…
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### Version/Branch of Dear ImGui:
master
### Back-ends:
imgui_impl_dx11.cpp + imgui_impl_win32.cpp
### Compiler, OS:
MSVC 2022
### Full config/build information:
_No response_
…
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Hello,
I would like to model a rubber roller, crushed on a flat plane (see image).
The rroller has a rigid sleeve inside, with a load force applied in the center, and I would like to extract the…
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**Describe the bug**
When trying to edit terrain with VoxelTool, the result depends on whether there was VoxelModifier in the area of edit. Effects of this can be noticed when stamping a shape with h…
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When you import the mesh and the generated texture maps in Blender, you have to define the same shading pipeline as NVDiffrast (that we used to render & train our texture).
You can refer to this h…
ghost updated
3 months ago